Level art I made in Assassin's Creed Valhalla. I worked mainly in the Glowecesterscire territory. Here are some locations I've work on, of course, hand in hand with my level designer (Jessalyne Dulac) and my mission designer (Evangelia Fahantidou).
Assassin's Creed is a huge production and a team effort. All environments share assets from multiple artists.
Apart the level art I made in this game, I also worked on and finished the modeling of 2 architectural kits I inheritaded when I arrived on the production: Broch and Crannogs.