Level art made in the Assassin's Creed DLC: The Hidden Ones. I was the artist in charge of the citadel in this project. A very good architecture pass was already made when I stepped in, but I worked hand in hand with my level designer (Kanthakviro Nhek) and mission designer (Maxime Mussini) to thematize every area and made the level art inside and outside of this quite big location.